[COC] The Elixir Collector gathers Elixir

ANDROID-SUPERUSER. The Elixir Collector gathers Elixir | from a boundless underground save and stores it until gathered by the player and put into an Elixir Storage. At the point when the gatherer is full, generation will be ceased until it is gathered (or attacked by a foe player). 

The generation rate and limit relies on upon the level of the Elixir Collector. Players can get a thought of the extent to which Elixir the gatherer is putting away by how full the tank shows up.  The Elixir Collector takes up a 3x3 space. 

When you decide to redesign an Elixir Collector, it will naturally gather any uncollected Elixir. Note that if your Elixir Storages are full around then, the uncollected Elixir will be lost! Amid the overhaul the gatherer quits delivering Elixir. 

Once the Elixir Collector is level 5, you can incidentally help its generation with Gems. Using Gems will twofold the Collector's creation for 1 day. 

When you click to support the Elixir Collector a clock shows up for a couple of seconds. 

Elixir Collector Clash of Clans Opposing Strategy 

It is a decent thought to put your Elixir Collectors outside of your Walls, so they can go about as a preoccupation to units, for example, Barbarians and Archers. 








Assailants can take up to half of the uncollected Elixir in the gatherers. Having an excess of uncollected assets will make you a more alluring target. 

On the off chance that an Elixir Collector is crushed in an assault while it is generally updated, no Elixir will be lost as the gatherer is void amid this time. 

Elixir Collector Clash of Clans Hostile Strategy 

Give careful consideration to the area of Elixir Collectors when arranging your assault, as Elixir Collectors are normally just insignificantly ensured and can be truly lucrative, particularly at abnormal states. Commonly a solitary Archer can be put in such a route, to the point that it can pulverize an Elixir Collector while standing clear of any protections. 

In the event that you see a round number of Elixir in an attack, it is undoubtedly going to be in the Elixir Collectors as opposed to in the Elixir Storages (case 90,000). Albeit round numbers can happen in Elixir Storages, they happen considerably all the more regularly when Elixir Storages have been exhausted by a past strike and the resultant shield has permitted the Elixir Collectors to totally top off. 

At the point when assaulting for Elixir, you can tell if the Elixir Collector is full or not by taking a gander at the tank. Indeed it is simpler to tell if Elixir Collectors are full than Gold Mines, so utilize that certainty further bolstering your good fortune actually when cultivating Gold (Elixir Collectors will fill at the same rate as same-level Gold Mines). 

Elixir Collector Clash of Clans Overhaul Differences 

Mixture Collectors experience noteworthy visual changes at levels 5, 8 and 10. 

At the point when at first built, the Elixir Collector comprises of a huge, straightforward round and hollow vat standing vertically on a wooden base. A long, tight metal tube stretches out from the highest point of the vat and curves down to a little metal pump with shutoff valve inserted in the ground. Mixture intermittently rises out of the air vent on the highest point of the vat. 

At level 2, a second slender metal tube shows up, and the metal pump becomes bigger. Extra tubes are included at levels 3 and 4, with the pump additionally expanding in size. 



At level 5, the four slender metal tubes are supplanted with one much bigger distance across tube, and the metal pump and shutoff valve moves to the inverse side of the authority. The shutoff valves' wheel becomes much bigger, as well. A level metal skirt shows up around the base of the authority also. 

At level 6, a second, littler metal tube seems, uniting with a littler (valveless) pump on the inverse side of the gatherer. The level 7 Elixir Collector includes an alternate littler tube. 

At level 8, the two littler tubes on the left half of the gatherer are supplanted with a solitary substantial width tube, which joins the first tube at the highest point of the authority. The second pump on the left half of the gatherer gets a little shutoff valve wheel also. 

At level 9, the wooden top on the tube shaped vat is supplanted with metal. The gatherer gets a third vast tube returning from the and a metal strengthening bar shows up on the front of the vat. 



At level 10, the highest point of the authority gets a vast metal intersection where all the tubing enters. Two extra vast breadth tubes are included too, for a sum of five. Shutoff valves are obvious on three of the tubes and on the highest point of the intersection. Extra fortifying bars show up on the front of the vat. 


At level 11, the shutoff valve on the highest point of the vat vanishes, supplanted by still additionally tubing. The fortifying bars are supplanted with wide metal strengthening plates that about spread the whole vat. 

At level 12, the tubes on the sides and back get to be bigger, and spikes are added to the top. The little pipe before the collector is moved to the back. 

Elixir Collector Clash of Clans Trivia 

It takes 15 days, 21 hours, and 21 minutes to completely overhaul the Elixir Collector. 

A drawback with Elixir Collectors is that despite the fact that the expense to overhaul them is low, the time it takes to finish them is moderately long. 

Albeit each other number matches between the Gold Mine and Elixir Collector, the level 5 overhaul costs are diverse (3,000 Elixir for the Gold Mine, 3,500 Gold for the Elixir Collector).


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