Wizard Tower Clash of clans | is  a spiraling, cone-formed tower of crystalline shake that has a Wizard  on it. It is fit for dispensing capable sprinkle harm to both Ground and  Air Units, however it is constrained to a generally short range. 
Wizard Tower, in the  same way as the Mortar, exceeds expectations at cutting down whole  gatherings of Troops. In any case, dissimilar to the Mortar, it has a  moderately conventional DPS (making it more compelling against higher  wellbeing troops like Giants), and it will target Air Troops  notwithstanding Ground Troops. Additionally dissimilar to the Mortar,  the Wizard Tower has no blind side. 
In spite of the fact  that the arcane impacts from the Wizard Tower do less harm every shot  than Mortar, it compensates for this by having a much higher rate of  discharge. This makes the Wizard Tower a magnificent decision for  shielding different structures by impacting troops that get excessively  close. The Wizard Tower's just genuine shortcoming is its range, which  is among the least of all guarding structures. 
Taking out Wizard Towers can be dubious in spite of their generally short range. It is regularly  a finer strategy to keep away from them totally by assaulting a piece  of the town that isn't secured by them. To rapidly wreck a Wizard Tower,  convey a couple of Giants as a diversion while Archers, Wizards or  Minions take out the tower. Convey Troops around it since this will  farthest point its capacity to bring out numerous troops with sprinkle  harm. Dropping 1 Giant and encompassing the tower with 5 Archers will  for the most part be sufficient to obliterate it. 

Wizard Tower Clash of clans Protective Strategy 
An astounding preventive  methodology for the Wizard Tower is to put it close to your Town Hall  in light of the Wizard Tower's sprinkle harm and moderately high rate of  flame. Then again, because of its restricted reach, it is frequently  more attractive to put the Wizard Tower close to the outside of your  town. 
Putting your Wizard  Tower beside your Storages is an astounding system for securing them  against crowds of Goblins because of its sprinkle harm and quick assault  speed. 
Wizard Towers and Mortars are very integral, as they can each one cover alternate's shortcomings. 
Case of a Wizard  Tower-Mortar mix: The Mortar can cover a substantial range so assaulting  units will have decreased wellbeing when they come into shorter scope  of the Wizard Tower, which helps complete them off. In return, the  Wizard Tower safeguards the Mortar by decimating units that can't be  assaulted by the Mortar (all air units and ground units inside the  Mortar's base extent). 
Wizard Tower Clash of clans Hostile Strategy 
For assaulting, utilize a  few units to occupy it (Giants or Barbarians) and wreck it with  Archers, Minions, or an alternate went troop. Skirmish troops like  Barbarians or Giants can decimate a Wizard Tower independent from anyone  else if there are sufficient of them, but since these troops must  assault while physically touching the tower (and are hence assembled  up), the Wizard Tower can normally demolish the whole gathering decently  fast. 
At the point when  conveying units, be mindful so as to guarantee that they won't get into  an unbelievably into scope of the Wizard Tower (e.g. assaulting a Gold  Storage that is close to a Wizard Tower), in light of the fact that the  Wizard Tower will decimate the gathering rapidly. 
Wizard Tower Clash of clans Update Differences 
Wizard Towers experience critical visual changes at levels 3, 6, 7 and 8. 
At the point when at first developed, the Wizard Tower has all the earmarks of being strong light black rock. 


At level 2, the lower  parcel of the tower marginally starts to show Elixir-shaded pink gem,  much like the level 6 Walls. This can be checked whether you look  carefully enough, however can be not entirely obvious. 
At level 3, the precious stones get to be a great deal more obvious. 
At level 4, the crystalline structure starts to winding around the tower. 
At level 5, the whole base of the tower is totally crystalline, with just the top parcel of the tower staying light black rock. 
The level 6 Wizard Tower  has no light black shake left. The whole tower is presently built of  pink gem, taking after an immense level 6 Wall. 
At level 7, the precious  stone structures become noticeable upward spikes encompassing the  stage, and the whole tower obscures impressively to seem all that much  like a monster level 7 Wall. 
At level 8, the platform  on which the Wizard stands gets to be far more extensive and more  spiked. The spikes melt into the tower and it has stone columns on each  one side. It additionally has coals drifting around the base, showing a  magma source underneath. 
The Wizard on the tower  likewise changes with the Tower's level. In spite of the fact that its  physical appearance transforms, it generally shoots lightning jolts  (paying little heed to what the Wizard unit that it takes after would  utilization). 
At the point when initially set, the Tower Wizard shows up as a level 1 (or 2) Wizard. 
At level 3, the Wizard on the tower changes in appearance to that of a level 3 (or 4) Wizard. 
At Wizard Tower level 5, the Wizard transforms its appearance to that of a level 5 Wizard. 
At Level 8, the Wizard transforms its appearance to that of a level 6 Wizard. 
Wizard Tower Clash of clans Trivia 
You don't have to open  or train a Wizard to develop a Wizard Tower. The level of your armed  force's Wizards, in the event that you have them, don't influence the  appearance or capacities of the Wizard on the tower. 
When you start an  overhaul on a Wizard Tower, the Wizard on the top will vanish after a  couple of minutes and won't return until the tower has completed the  process of overhauling. 
While you are moving the Wizard Tower, the Wizard on the top vanishes. 
At the point when seeing the Info screen, the Wizard Tower does not have a Wizard on it. 
Unusually, typical  Wizards have a capable assault, the while those on the Wizard Towers  have a much weaker one. They compensate for this by having much more  prominent hitpoints and a bigger sprinkle harm range than the Wizard  troop. 
Stand out Wizard will ever show up on a Wizard tower, not at all like the Archer Tower which can have up to three Archers.
that's  Wizard Tower Clash of clans . hope usefully
		
        
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